GAME:    Tomb Raider Underworld  

 

STUDIO:    Crystal Dynamics  

 

Responsible for unwrapping, material creation, and texturing Croft Manor interior, both clean and burned versions, I also modeled, unwrapped, textured, and created debris for Croft Manor clean and destroyed exterior/front yard for in-game cinematics. Geometry modeled by Jeremy French. All of my work can be seen in video below.

CROFT MANOR FOYER
CROFT MANOR FOYER
CROFT MANOR FOYER
CROFT MANOR FOYER
CROFT MANOR FOYER
CROFT MANOR FOYER
CROFT MANOR FOYER
CROFT MANOR FOYER
CROFT MANOR EXTERIOR
CROFT MANOR EXTERIOR
CROFT MANOR FRONT YARD
CROFT MANOR EXTERIOR
CROFT MANOR EXTERIOR
CARGO SHIP HATCHES
1/1
Underworld.jpg