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GAME: THE SIMS 4 HORSE RANCH
STUDIO: EA MAXIS
Responsible for final layout design, managing outsourced organic and hard surface world objects, set dressing with storytelling in mind, terrain sculpting, terrain painting, lighting (night/day), modeling and texturing streets, sidewalks, and paths.
Modeling, texturing, vertex coloring, and animating all water elements (ocean, lake, and river).
Performance testing, optimizing, collaborating with world designers, and fixing art bugs.











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