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~ g a m e s c r e d i t e d ~
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(Coming Soon!)
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~ Property and copyright of SEGA ~
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I worked on various interior and exterior objects, from relics to landmarks, for "Sims 3: World Adventures".
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~ Property and copyright of Electronic Arts ~
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I worked on the materials and textures for "Tomb Raider: Underworld" (Croft Manor - Main Hall). Modeling, FX, and lighting done by coworkers.
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I modeled and textured the clean and destroyed versions of Croft Manor's exterior for cinematics. Foliage, skydome, lighting, and FX done by coworkers.
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~ Property and copyright of Crystal Dynamics ~
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I worked on cleaning up outsourced geometry, uv's, and textures for "Fantastic Four: Rise of the Silver Surfer" (Red Ghost Space Station).
I also modeled and textured props, which include texturing a destructible ice floor
and moss-covered glass windows. Lighting, modeling, and base textures done by coworkers and/or outsourcing studio.
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